More from: Game Studies

CDiGRA Conference 2023

On the 25th of November 2023, the Chinese Digital Games Research Association(CDiGRA) conference took place in at the Nanjing Forestry University. Featuring stellar papers and keynotes with participants from games academia,journalism, and industry in attendance, CDiGRA 2023 was an enormous success inbringing together passionate Chinese game researchers to form a solid networkof scholarship and interest. […]



[Chinese DiGRA 2015] Felania Liu on the Trends and Tendencies of Researches on Games and Gamification Practices in Mainland China from 1980-2014

Felania Liu, Tsinghua University Game Studies, as a booming research area of interest, attracted a growing number of scholarly attentions for the past 20 years. However, researches and practices of video game and game related issues in China, especially in mainland China, seems to stay out of the trends and sights of the international academia […]


[Chinese DiGRA 2014] Damien Charrieras on The relevance of a cultural study of the technology of game engines in video game studies

[This abstract is from the Chinese Game Studies Conference at Ningbo Nottingham University, Spring 2014.] On the relevance of a cultural study of the technology of game engines in video game studies (…+the case of Japan) Damien Charrieras, City University of Hong Kong This research addresses the impact of technological mediations on the contemporary creative practices […]


[Chinese DiGRA 2014] Felania Liu on The transmission history of DND to reflect on “Chinese” games

[This abstract is from the Chinese Game Studies Conference at Ningbo Nottingham University, Spring 2014.] Does the Failure of DND Games and Success of Its Derivative Xianxia Games in China substantiate a  “Chinese” Game Taste?-- A Reflection of whether there are distinctly “Chinese” games 龙与地下城游戏的失败与仙侠类游戏的成功是否说明存在一种“中国”游戏品味?--从DND在中国的传播反思“’中国游戏‘是否存在” Felania Liu, Tsinghua University(清华大学 刘梦霏 ) A representation of western gaming culture […]


[Chinese DiGRA 2014] Yowei Kang on Hybrid interactive rhetorical engagements in MMORPGs

[This abstract is from the Chinese Game Studies Conference at Ningbo Nottingham University, Spring 2014.] Applying Hybrid Interactive Rhetorical Engagements in Massively Multiplayer Online Role-Playing Games (MMORPGs) to Analyze Multi-Modal Persuasive Interactions: Theoretical and Methodological Implications Yowei Kang, Kainan University Kenneth C. C. YANG, The University of Texas at El Paso The emergence of MMORPGs as […]


[Chinese DiGRA 2014] Yong Ming Kow on Grassroots cultures and participatory practices

[This abstract is from the Chinese Game Studies Conference at Ningbo Nottingham University, Spring 2014.] Grassroots Cultures and Participatory Practices Yong Ming Kow, City University of Hong Kong Participatory practices are forms of “grassroots cultural production” (Jenkins, 2006). In this dissertation research work, we investigated the relationship between grassroots cultures and participatory practices (Kow & Nardi, […]



[Chinese DiGRA 2014] Hanna Wirman on Chinese gaming

[This abstract is from the Chinese Game Studies Conference at Ningbo Nottingham University, Spring 2014.] Radical gameplay, non-radical innovation? Hanna Wirman, Hong Kong Polytechnic University The ways in which Chinese gaming is portrayed in English language media conveys a lot of controversy and extremes. Game player community and gamer representations in such reporting varies from addicted […]